/***************************************************************************
 *   Copyright (C) 2008 by Justin L. Boss                                  *
 *   justin@rtechguys.com                                                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/


void Rock(unsigned int rockTex)
{
	glBindTexture(GL_TEXTURE_2D, rockTex);
	glBegin(GL_QUADS);
		glTexCoord2f(-0.213670,-1.839150); glNormal3f(-0.106110,0.328380,-0.938540); glVertex3f(3.313870,-4.796590,-15.327910); glTexCoord2f(-0.359260,-1.842100); glNormal3f(-0.224190,0.263130,-0.938320); glVertex3f(3.158070,-4.823530,-15.310060); glTexCoord2f(-0.367550,-1.661820); glNormal3f(-0.271340,0.625690,-0.731320); glVertex3f(3.123020,-4.676850,-15.237320); glTexCoord2f(-0.237000,-1.656650); glNormal3f(-0.067260,0.667590,-0.741450); glVertex3f(3.288960,-4.646100,-15.247260);
		glTexCoord2f(-0.359260,-1.842100); glNormal3f(-0.224190,0.263130,-0.938320); glVertex3f(3.158070,-4.823530,-15.310060); glTexCoord2f(-0.502520,-1.812120); glNormal3f(-0.358130,0.190890,-0.913940); glVertex3f(3.008840,-4.859430,-15.272930); glTexCoord2f(-0.494480,-1.652730); glNormal3f(-0.400890,0.566090,-0.720270); glVertex3f(2.971270,-4.731410,-15.212270); glTexCoord2f(-0.367550,-1.661820); glNormal3f(-0.271340,0.625690,-0.731320); glVertex3f(3.123020,-4.676850,-15.237320);
		glTexCoord2f(-0.359260,-1.842100); glNormal3f(-0.224190,0.263130,-0.938320); glVertex3f(3.158070,-4.823530,-15.310060); glTexCoord2f(-0.213670,-1.839150); glNormal3f(-0.106110,0.328380,-0.938540); glVertex3f(3.313870,-4.796590,-15.327910); glTexCoord2f(-0.187940,-2.024220); glNormal3f(-0.139350,0.157380,-0.977630); glVertex3f(3.329700,-4.969410,-15.362100); glTexCoord2f(-0.364650,-2.026550); glNormal3f(-0.228550,0.153750,-0.961300); glVertex3f(3.181660,-4.993280,-15.337560);
		glTexCoord2f(-0.502520,-1.812120); glNormal3f(-0.358130,0.190890,-0.913940); glVertex3f(3.008840,-4.859430,-15.272930); glTexCoord2f(-0.359260,-1.842100); glNormal3f(-0.224190,0.263130,-0.938320); glVertex3f(3.158070,-4.823530,-15.310060); glTexCoord2f(-0.364650,-2.026550); glNormal3f(-0.228550,0.153750,-0.961300); glVertex3f(3.181660,-4.993280,-15.337560); glTexCoord2f(-0.539030,-1.973380); glNormal3f(-0.364540,0.143070,-0.920100); glVertex3f(3.032990,-5.012840,-15.293170);
		glTexCoord2f(-0.502520,-1.812120); glNormal3f(-0.358130,0.190890,-0.913940); glVertex3f(3.008840,-4.859430,-15.272930); glTexCoord2f(-0.593050,-1.747930); glNormal3f(-0.444780,0.129760,-0.886170); glVertex3f(2.905480,-4.871700,-15.224770); glTexCoord2f(-0.573380,-1.634260); glNormal3f(-0.473160,0.503490,-0.722890); glVertex3f(2.880840,-4.772150,-15.187410); glTexCoord2f(-0.494480,-1.652730); glNormal3f(-0.400890,0.566090,-0.720270); glVertex3f(2.971270,-4.731410,-15.212270);
		glTexCoord2f(-0.593050,-1.747930); glNormal3f(-0.444780,0.129760,-0.886170); glVertex3f(2.905480,-4.871700,-15.224770); glTexCoord2f(-0.675160,-1.665160); glNormal3f(-0.437600,0.154240,-0.885800); glVertex3f(2.801690,-4.882220,-15.169810); glTexCoord2f(-0.646550,-1.597580); glNormal3f(-0.497510,0.486770,-0.717980); glVertex3f(2.795590,-4.808890,-15.152210); glTexCoord2f(-0.573380,-1.634260); glNormal3f(-0.473160,0.503490,-0.722890); glVertex3f(2.880840,-4.772150,-15.187410);
		glTexCoord2f(-0.539030,-1.973380); glNormal3f(-0.364540,0.143070,-0.920100); glVertex3f(3.032990,-5.012840,-15.293170); glTexCoord2f(-0.646050,-1.862190); glNormal3f(-0.435830,0.134010,-0.889950); glVertex3f(2.915430,-4.999320,-15.231910); glTexCoord2f(-0.593050,-1.747930); glNormal3f(-0.444780,0.129760,-0.886170); glVertex3f(2.905480,-4.871700,-15.224770); glTexCoord2f(-0.502520,-1.812120); glNormal3f(-0.358130,0.190890,-0.913940); glVertex3f(3.008840,-4.859430,-15.272930);
		glTexCoord2f(-0.646050,-1.862190); glNormal3f(-0.435830,0.134010,-0.889950); glVertex3f(2.915430,-4.999320,-15.231910); glTexCoord2f(-0.736770,-1.732000); glNormal3f(-0.363630,0.182810,-0.913390); glVertex3f(2.791860,-4.985130,-15.168580); glTexCoord2f(-0.675160,-1.665160); glNormal3f(-0.437600,0.154240,-0.885800); glVertex3f(2.801690,-4.882220,-15.169810); glTexCoord2f(-0.593050,-1.747930); glNormal3f(-0.444780,0.129760,-0.886170); glVertex3f(2.905480,-4.871700,-15.224770);
		glTexCoord2f(-0.675160,-1.665160); glNormal3f(-0.437600,0.154240,-0.885800); glVertex3f(2.801690,-4.882220,-15.169810); glTexCoord2f(-0.785400,-1.548890); glNormal3f(-0.472180,0.306250,-0.826560); glVertex3f(2.650150,-4.909780,-15.103790); glTexCoord2f(-0.741920,-1.503410); glNormal3f(-0.539050,0.528980,-0.655420); glVertex3f(2.668250,-4.844300,-15.084370); glTexCoord2f(-0.646550,-1.597580); glNormal3f(-0.497510,0.486770,-0.717980); glVertex3f(2.795590,-4.808890,-15.152210);
		glTexCoord2f(-0.785400,-1.548890); glNormal3f(-0.472180,0.306250,-0.826560); glVertex3f(2.650150,-4.909780,-15.103790); glTexCoord2f(-0.878570,-1.421250); glNormal3f(-0.671160,0.458910,-0.582140); glVertex3f(2.511280,-4.949290,-15.023820); glTexCoord2f(-0.819480,-1.406330); glNormal3f(-0.645310,0.531880,-0.548300); glVertex3f(2.558490,-4.881300,-15.015560); glTexCoord2f(-0.741920,-1.503410); glNormal3f(-0.539050,0.528980,-0.655420); glVertex3f(2.668250,-4.844300,-15.084370);
		glTexCoord2f(-0.736770,-1.732000); glNormal3f(-0.363630,0.182810,-0.913390); glVertex3f(2.791860,-4.985130,-15.168580); glTexCoord2f(-0.857280,-1.591780); glNormal3f(-0.359390,0.340920,-0.868650); glVertex3f(2.616180,-5.002320,-15.116270); glTexCoord2f(-0.785400,-1.548890); glNormal3f(-0.472180,0.306250,-0.826560); glVertex3f(2.650150,-4.909780,-15.103790); glTexCoord2f(-0.675160,-1.665160); glNormal3f(-0.437600,0.154240,-0.885800); glVertex3f(2.801690,-4.882220,-15.169810);
		glTexCoord2f(-0.857280,-1.591780); glNormal3f(-0.359390,0.340920,-0.868650); glVertex3f(2.616180,-5.002320,-15.116270); glTexCoord2f(-0.956470,-1.455090); glNormal3f(-0.613570,0.519430,-0.594710); glVertex3f(2.458170,-5.043080,-15.050080); glTexCoord2f(-0.878570,-1.421250); glNormal3f(-0.671160,0.458910,-0.582140); glVertex3f(2.511280,-4.949290,-15.023820); glTexCoord2f(-0.785400,-1.548890); glNormal3f(-0.472180,0.306250,-0.826560); glVertex3f(2.650150,-4.909780,-15.103790);
		glTexCoord2f(-0.257450,-2.209550); glNormal3f(-0.129460,0.175600,-0.975890); glVertex3f(3.274170,-5.132810,-15.375990); glTexCoord2f(-0.475690,-2.189190); glNormal3f(-0.227480,0.228920,-0.946470); glVertex3f(3.136370,-5.148060,-15.355560); glTexCoord2f(-0.364650,-2.026550); glNormal3f(-0.228550,0.153750,-0.961300); glVertex3f(3.181660,-4.993280,-15.337560); glTexCoord2f(-0.187940,-2.024220); glNormal3f(-0.139350,0.157380,-0.977630); glVertex3f(3.329700,-4.969410,-15.362100);
		glTexCoord2f(-0.475690,-2.189190); glNormal3f(-0.227480,0.228920,-0.946470); glVertex3f(3.136370,-5.148060,-15.355560); glTexCoord2f(-0.665490,-2.115880); glNormal3f(-0.358650,0.270910,-0.893280); glVertex3f(3.001510,-5.162870,-15.317570); glTexCoord2f(-0.539030,-1.973380); glNormal3f(-0.364540,0.143070,-0.920100); glVertex3f(3.032990,-5.012840,-15.293170); glTexCoord2f(-0.364650,-2.026550); glNormal3f(-0.228550,0.153750,-0.961300); glVertex3f(3.181660,-4.993280,-15.337560);
		glTexCoord2f(-0.404230,-2.403560); glNormal3f(-0.107270,0.326610,-0.939020); glVertex3f(3.217000,-5.294070,-15.407010); glTexCoord2f(-0.685610,-2.336250); glNormal3f(-0.231270,0.334940,-0.913390); glVertex3f(3.081220,-5.300810,-15.388360); glTexCoord2f(-0.475690,-2.189190); glNormal3f(-0.227480,0.228920,-0.946470); glVertex3f(3.136370,-5.148060,-15.355560); glTexCoord2f(-0.257450,-2.209550); glNormal3f(-0.129460,0.175600,-0.975890); glVertex3f(3.274170,-5.132810,-15.375990);
		glTexCoord2f(-0.685610,-2.336250); glNormal3f(-0.231270,0.334940,-0.913390); glVertex3f(3.081220,-5.300810,-15.388360); glTexCoord2f(-0.876570,-2.229240); glNormal3f(-0.354200,0.344890,-0.869230); glVertex3f(2.953230,-5.314000,-15.354820); glTexCoord2f(-0.665490,-2.115880); glNormal3f(-0.358650,0.270910,-0.893280); glVertex3f(3.001510,-5.162870,-15.317570); glTexCoord2f(-0.475690,-2.189190); glNormal3f(-0.227480,0.228920,-0.946470); glVertex3f(3.136370,-5.148060,-15.355560);
		glTexCoord2f(-0.665490,-2.115880); glNormal3f(-0.358650,0.270910,-0.893280); glVertex3f(3.001510,-5.162870,-15.317570); glTexCoord2f(-0.786030,-2.003840); glNormal3f(-0.401990,0.288370,-0.869010); glVertex3f(2.887430,-5.164900,-15.261790); glTexCoord2f(-0.646050,-1.862190); glNormal3f(-0.435830,0.134010,-0.889950); glVertex3f(2.915430,-4.999320,-15.231910); glTexCoord2f(-0.539030,-1.973380); glNormal3f(-0.364540,0.143070,-0.920100); glVertex3f(3.032990,-5.012840,-15.293170);
		glTexCoord2f(-0.786030,-2.003840); glNormal3f(-0.401990,0.288370,-0.869010); glVertex3f(2.887430,-5.164900,-15.261790); glTexCoord2f(-0.881880,-1.868390); glNormal3f(-0.271280,0.318740,-0.908170); glVertex3f(2.764010,-5.162720,-15.209010); glTexCoord2f(-0.736770,-1.732000); glNormal3f(-0.363630,0.182810,-0.913390); glVertex3f(2.791860,-4.985130,-15.168580); glTexCoord2f(-0.646050,-1.862190); glNormal3f(-0.435830,0.134010,-0.889950); glVertex3f(2.915430,-4.999320,-15.231910);
		glTexCoord2f(-0.876570,-2.229240); glNormal3f(-0.354200,0.344890,-0.869230); glVertex3f(2.953230,-5.314000,-15.354820); glTexCoord2f(-1.004740,-2.118660); glNormal3f(-0.380080,0.355850,-0.853720); glVertex3f(2.844800,-5.339430,-15.309860); glTexCoord2f(-0.786030,-2.003840); glNormal3f(-0.401990,0.288370,-0.869010); glVertex3f(2.887430,-5.164900,-15.261790); glTexCoord2f(-0.665490,-2.115880); glNormal3f(-0.358650,0.270910,-0.893280); glVertex3f(3.001510,-5.162870,-15.317570);
		glTexCoord2f(-1.004740,-2.118660); glNormal3f(-0.380080,0.355850,-0.853720); glVertex3f(2.844800,-5.339430,-15.309860); glTexCoord2f(-1.093570,-1.985290); glNormal3f(-0.214480,0.354960,-0.909910); glVertex3f(2.726910,-5.357120,-15.270730); glTexCoord2f(-0.881880,-1.868390); glNormal3f(-0.271280,0.318740,-0.908170); glVertex3f(2.764010,-5.162720,-15.209010); glTexCoord2f(-0.786030,-2.003840); glNormal3f(-0.401990,0.288370,-0.869010); glVertex3f(2.887430,-5.164900,-15.261790);
		glTexCoord2f(-0.881880,-1.868390); glNormal3f(-0.271280,0.318740,-0.908170); glVertex3f(2.764010,-5.162720,-15.209010); glTexCoord2f(-0.980060,-1.707350); glNormal3f(-0.212620,0.415780,-0.884240); glVertex3f(2.588120,-5.160990,-15.180200); glTexCoord2f(-0.857280,-1.591780); glNormal3f(-0.359390,0.340920,-0.868650); glVertex3f(2.616180,-5.002320,-15.116270); glTexCoord2f(-0.736770,-1.732000); glNormal3f(-0.363630,0.182810,-0.913390); glVertex3f(2.791860,-4.985130,-15.168580);
		glTexCoord2f(-0.980060,-1.707350); glNormal3f(-0.212620,0.415780,-0.884240); glVertex3f(2.588120,-5.160990,-15.180200); glTexCoord2f(-1.054360,-1.558100); glNormal3f(-0.459180,0.568710,-0.682420); glVertex3f(2.422020,-5.173550,-15.138530); glTexCoord2f(-0.956470,-1.455090); glNormal3f(-0.613570,0.519430,-0.594710); glVertex3f(2.458170,-5.043080,-15.050080); glTexCoord2f(-0.857280,-1.591780); glNormal3f(-0.359390,0.340920,-0.868650); glVertex3f(2.616180,-5.002320,-15.116270);
		glTexCoord2f(-1.093570,-1.985290); glNormal3f(-0.214480,0.354960,-0.909910); glVertex3f(2.726910,-5.357120,-15.270730); glTexCoord2f(-1.138410,-1.810640); glNormal3f(-0.124730,0.367440,-0.921630); glVertex3f(2.558480,-5.338090,-15.255460); glTexCoord2f(-0.980060,-1.707350); glNormal3f(-0.212620,0.415780,-0.884240); glVertex3f(2.588120,-5.160990,-15.180200); glTexCoord2f(-0.881880,-1.868390); glNormal3f(-0.271280,0.318740,-0.908170); glVertex3f(2.764010,-5.162720,-15.209010);
		glTexCoord2f(-1.138410,-1.810640); glNormal3f(-0.124730,0.367440,-0.921630); glVertex3f(2.558480,-5.338090,-15.255460); glTexCoord2f(-1.167860,-1.648050); glNormal3f(-0.358070,0.434770,-0.826260); glVertex3f(2.390090,-5.319660,-15.226760); glTexCoord2f(-1.054360,-1.558100); glNormal3f(-0.459180,0.568710,-0.682420); glVertex3f(2.422020,-5.173550,-15.138530); glTexCoord2f(-0.980060,-1.707350); glNormal3f(-0.212620,0.415780,-0.884240); glVertex3f(2.588120,-5.160990,-15.180200);
		glTexCoord2f(-0.540950,-2.619200); glNormal3f(-0.111550,0.395030,-0.911830); glVertex3f(3.227750,-5.459910,-15.493260); glTexCoord2f(-1.000100,-2.478840); glNormal3f(-0.280470,0.313850,-0.907070); glVertex3f(3.065780,-5.463630,-15.454480); glTexCoord2f(-0.685610,-2.336250); glNormal3f(-0.231270,0.334940,-0.913390); glVertex3f(3.081220,-5.300810,-15.388360); glTexCoord2f(-0.404230,-2.403560); glNormal3f(-0.107270,0.326610,-0.939020); glVertex3f(3.217000,-5.294070,-15.407010);
		glTexCoord2f(-1.000100,-2.478840); glNormal3f(-0.280470,0.313850,-0.907070); glVertex3f(3.065780,-5.463630,-15.454480); glTexCoord2f(-1.166580,-2.298290); glNormal3f(-0.351450,0.266760,-0.897370); glVertex3f(2.910700,-5.476570,-15.403110); glTexCoord2f(-0.876570,-2.229240); glNormal3f(-0.354200,0.344890,-0.869230); glVertex3f(2.953230,-5.314000,-15.354820); glTexCoord2f(-0.685610,-2.336250); glNormal3f(-0.231270,0.334940,-0.913390); glVertex3f(3.081220,-5.300810,-15.388360);
		glTexCoord2f(-0.996780,-2.750340); glNormal3f(-0.130990,-0.220830,-0.966460); glVertex3f(3.254610,-5.572770,-15.546550); glTexCoord2f(-1.350310,-2.529460); glNormal3f(-0.299510,-0.237920,-0.923920); glVertex3f(3.068520,-5.581380,-15.483970); glTexCoord2f(-1.000100,-2.478840); glNormal3f(-0.280470,0.313850,-0.907070); glVertex3f(3.065780,-5.463630,-15.454480); glTexCoord2f(-0.540950,-2.619200); glNormal3f(-0.111550,0.395030,-0.911830); glVertex3f(3.227750,-5.459910,-15.493260);
		glTexCoord2f(-1.350310,-2.529460); glNormal3f(-0.299510,-0.237920,-0.923920); glVertex3f(3.068520,-5.581380,-15.483970); glTexCoord2f(-1.401040,-2.293900); glNormal3f(-0.251840,-0.271650,-0.928830); glVertex3f(2.886890,-5.601390,-15.412020); glTexCoord2f(-1.166580,-2.298290); glNormal3f(-0.351450,0.266760,-0.897370); glVertex3f(2.910700,-5.476570,-15.403110); glTexCoord2f(-1.000100,-2.478840); glNormal3f(-0.280470,0.313850,-0.907070); glVertex3f(3.065780,-5.463630,-15.454480);
		glTexCoord2f(-1.166580,-2.298290); glNormal3f(-0.351450,0.266760,-0.897370); glVertex3f(2.910700,-5.476570,-15.403110); glTexCoord2f(-1.264700,-2.164550); glNormal3f(-0.340310,0.271070,-0.900360); glVertex3f(2.798270,-5.511730,-15.365750); glTexCoord2f(-1.004740,-2.118660); glNormal3f(-0.380080,0.355850,-0.853720); glVertex3f(2.844800,-5.339430,-15.309860); glTexCoord2f(-0.876570,-2.229240); glNormal3f(-0.354200,0.344890,-0.869230); glVertex3f(2.953230,-5.314000,-15.354820);
		glTexCoord2f(-1.264700,-2.164550); glNormal3f(-0.340310,0.271070,-0.900360); glVertex3f(2.798270,-5.511730,-15.365750); glTexCoord2f(-1.317400,-2.027160); glNormal3f(-0.215700,0.254100,-0.942780); glVertex3f(2.683400,-5.537440,-15.334920); glTexCoord2f(-1.093570,-1.985290); glNormal3f(-0.214480,0.354960,-0.909910); glVertex3f(2.726910,-5.357120,-15.270730); glTexCoord2f(-1.004740,-2.118660); glNormal3f(-0.380080,0.355850,-0.853720); glVertex3f(2.844800,-5.339430,-15.309860);
		glTexCoord2f(-1.401040,-2.293900); glNormal3f(-0.251840,-0.271650,-0.928830); glVertex3f(2.886890,-5.601390,-15.412020); glTexCoord2f(-1.450050,-2.143950); glNormal3f(-0.183540,-0.265180,-0.946560); glVertex3f(2.769310,-5.639470,-15.379090); glTexCoord2f(-1.264700,-2.164550); glNormal3f(-0.340310,0.271070,-0.900360); glVertex3f(2.798270,-5.511730,-15.365750); glTexCoord2f(-1.166580,-2.298290); glNormal3f(-0.351450,0.266760,-0.897370); glVertex3f(2.910700,-5.476570,-15.403110);
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}


